Grand Master Chess:-Grand Master Chess cannot possibly leave any professional or amateur chess player indifferent to all the new possibilities. The game features multi-playing; a new sound effects algorithm lets you choose your own mp3 directory. Computer intellect adjustment is capable of selecting preset installations. The scaling algorithm is so remarkable that you can actually see all the small details of the chess figures. Some sets feature real figures, such as antique Iranian chess, provided be Geogiy Ivanov.While the design varies from traditional to futuristic, flexible settings allow the levels to vary for people with different skills. There is a three-level hint (showing whether the move is available, showing all possible moves and giving advice.) Grand Master Chess supports network gaming, so you can communicate with your opponent, as well as enjoy a network chat. Network gaming lets you choose your own partners, according to your preferences or manually.
Sunday, March 23, 2008 | 0 Comments
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The UT games have never been about single-player action, but like in the previous games, there is a campaign mode in UT3. It's a series of matches against bots wrapped around a basic but uneventful storyline. The big switch this time around is that Unreal Tournament is no longer a sport. Now it's war, and you play as a character on the hunt for revenge against an evil Necris woman who led an assault against unarmed civilians on your colony. You and the survivors of the attack join up with a corporation, fight to gain territory held by other corporations, and so on. It's little more than a five- to seven-hour training mode to help you get up to speed on the maps and the modes so you can go into multiplayer with a fighting chance. One cool addition is that you can play the campaign mode online with up to three other players. Although joining other humans to combat the artificial-intelligence-controlled bots isn't exactly the most fun you can have in this game, it's more compelling (and easier) when you're playing with other people. You can set the skill level of the bots, too. At the lowest setting, they're complete idiots that won't even bother to turn around and fight you if you start shooting them from behind. The highest setting, godlike, is appropriately stiff, though not entirely impossible. It's just tough to fight against opponents who rarely miss.The maps you'll see in the single-player campaign are the same maps you'll see online, at least until the mod-making scene shifts into high gear. You'll get into matches using a typical PC-style server browser, but the game tries to keep you away from a full list of every server running by moving you through some console-game-style menus to filter down to the gametype you want to see. UT3 comes with six different modes of play. Deathmatch is the standard free-for-all battle. Team deathmatch, as you'd expect, breaks you up into two teams. Duel is a one-on-one mode where two players go at it while other players spectate. All three of these modes are played on the same set of deathmatch-friendly maps. UT3 also has a standard capture-the-flag mode, complete with the translocator, the teleporter gun that has made UT's take on CTF stand apart from most others. There's a new vehicle CTF mode, which takes the standard CTF concept and places it onto larger battlefields. As the name suggests, you have a number of vehicles that you can use toward your goal of grabbing the opposing team's flag and getting it back to your base. The largest mode is called warfare, and like onslaught mode before it, it's played on even bigger maps, with more vehicles.Warfare is a node-based mode where each team has a base with a power core that needs to be damaged and destroyed for a victor to be declared. The power core is linked to other nodes at various spots in the map. You must push forward, capture nodes, and link them together until you've got your team's nodes linked to the opposing team's base. At that point, you can damage the enemy core and, ideally, blow up it for a victory. There's a ton of pushing and shoving back and forth across the map when two great teams square off, and it's also the most strategic mode. It differs from onslaught mode by offering secondary objectives, like unlinked nodes that can be captured to give a team forward spawn points and access to more vehicles and a countdown node that will occasionally drain energy from the enemy core if you control it. Each of the objective-based team modes comes with its own set of maps.Overall, the map quality is high, with plenty of symmetrical, interesting level layouts for the objective-based modes. One deathmatch map, called Gateway, has multiple areas that look really different, all of which are linked together with portals. You'll also get a new remake of the classic Unreal map Deck. Furthermore, the Unreal mod community has always been pretty rabid, so you know it's just a matter of time before someone makes one of those "giant world" levels where you can hide in a sink drain and snipe people with an instagib shock rifle while they float down into the bottom of a bathtub. Yes, that's right, the instagib mode is also back in the game, along with a handful of other basic mutators you can use to make quick changes to any of the modes.The weapons in Unreal Tournament 3 should be old hat to anyone familiar with the series. The shield gun has been ditched in favor of the impact hammer, and your default weapon is the slow-firing enforcer pistol, but beyond that, the weapon differences feel limited to minor balance changes. The bio rifle's gooey projectiles seem to do more damage, which makes it somewhat more useful. The secondary fire on the flak cannon seems as if it flies out at a slightly higher, slower arc, which forces you to make a few changes to how you aim. But again, the changes are minor. The rocket launcher can still lock on, the sniper rifle is still great fun for headshots, and the redeemer is still a huge missile that you can guide into targets to cause a nice, big blast that's handy in some of the larger vehicle CTF games. But when isn't a large explosion handy?The other gameplay changes also feel relatively minor. Recent UT games have employed an adrenaline counter, which built up as you killed enemies or collected large pills around each level. When the meter was full, you could activate a special ability, such as invisibility or regeneration. This system isn't present in UT3. Also, the rules for double-jumping after a dodge move seem to have been altered a bit. Again, these are minor differences that don't really get in the way or drastically change the overall feel of the game, but they're noteworthy just the same. A more dramatic difference is the hoverboard, which is in vehicle CTF and warfare. The hoverboard lets you pick up a little more speed, which is useful on the larger battlefields. The catch is that getting hit while on your board knocks you over, which gives enemies more than enough time to finish you off as your character slowly arises from the ground. You can even do tricks while on the board, which isn't useful for gameplay purposes but is still totally rad.Unreal Tournament 3 uses Unreal Engine 3, the same basic set of tools that powered Gears of War. As such, this is a really great-looking game on high-end machines. But even if your PC isn't top of the line, the game scales better than most, giving you a playable experience on midrange machines as well. But, of course, the game is at its best when you're exceeding the game's minimum requirements, in situations where you can run at a high resolution and still get a great frame rate. It supports widescreen resolutions, but playing in widescreen actually gives you a smaller view of the overall action, given that the game appears to cut off the top and bottom of the 4:3 view to fit it onto a wider monitor. UT3 certainly isn't the first PC game to have this problem, but given its highly competitive nature, cutting off parts of the screen seems to be a pretty bad solution.
Yu-Gi-Oh! Power of Chaos: Yugi the DestinyBeyond dueling with the AI, there isn't anything else to Power of Chaos--no story mode, no multiplayer, nothing.Yu-Gi-Oh! Power of Chaos: Yugi the Destiny is a card game ported onto the computer. It got mixed reviews, but I like it! Download, unzip and just double click on yugi_pc.exe to play.....Yu-Gi-Oh! Power of Chaos - Yugi the Destiny, Konami's latest title to bear the license of Kazuki Takahashi's popular anime, is little more than a bare-bones digital version of the collectible card game upon which the franchise is founded. For Yu-Gi-Oh! fans, the meager options make it less attractive than one of Konami's dozen or so other, more fully featured Yu-Gi-Oh! games, and to players who don't already have an investment in the series, it has about as much to offer as a game of solitaire.
Yu-Gi-Oh! Online does just enough to please the devoted Yu-Gi-Oh! fans that are already out there, but not much more.Yu-Gi-Oh! Online is basically the best thing that Konami has done with Kazuki Takahashi's dangerously popular, tween-focused franchise since it started cranking out lo-fi Yu-Gi-Oh! games some six years ago. The ability to play the Yu-Gi-Oh! card game against other Yu-Gi-Oh! enthusiasts over the Internet is the only thing that separates this game from the seemingly hundreds of thousands of Yu-Gi-Oh! card-battling games released before. For established Yu-Gi-Oh! fans, whom this game was tailored almost exclusively for, it will be enough.Yu-Gi-Oh! Online is not a terribly inclusive game. It makes a lot of assumptions about your familiarity with not just the overall card-battling philosophy, but also with the mechanical minutiae of the Yu-Gi-Oh! card game, and the smattering of in-game assistance is largely limited to helping you navigate the interface. There is some online explanation of how the game is played, but this quasitutorial comes off as dense and convoluted. If you don't know how to play Yu-Gi-Oh!, but you at least have experience with another collectible card game, you can reasonably assume that you'll pick up the specifics as you go. However, if you have no collectible card game experience whatsoever, you're better off picking up one of the older, offline Yu-Gi-Oh! card games on the cheap, as the competition is downright merciless online, and the suspicious pricing model doesn't really encourage trial by fire.But if you already know what's up, Yu-Gi-Oh! Online makes it easy for you to quickly jump into a game. When you first create your account, you're given a random deck of 40 cards and then you're dumped into a lobby, where you can either directly challenge another player, or just let the game match you up with another player. You will be matched up with other players of the same level, but since those level designations are inexplicably reset at the beginning of each month, it stands to reason that you're most likely going to face a more evenly matched player at the end of the month than at the beginning.
Size: 940 MB
Each solitaire has more than nine trillion possible shuffles, so the game remains fresh, no matter how many times you play. Enjoy the detailed statistics of each game with graphs, 3D charts (pies and bars) and tables to estimate your skill level (by total, current session, series of wins and losses, players' games won, players' score, hi-scores...), statistics for All Games, Won games, Not Won games, Over Average, Under Average, Not Played...For solitaire lovers, SolSuite 2007 is a guaranteed pleasure. Each game is fun and exciting, and will keep you entertained for hours. If you like solitaire games, then you'll want to add SolSuite 2007 to your collection!
You can be a novice or an expert, you'll still be able to find your way to make history in this take on the old solitaire favorite, tripeaks. Clear away layers of cards as you experience the passing of eons. With eight different games to choose from, this stunning game has something for everyone.
* Choose your deck of cards.*
8 different game choices.*
Juiced 2: Hot Import NightsIt isn't hard to figure out where Juice Games got the inspiration for this game because the similarities to the 'Need for Speed'-series are plenty. The only thing this game doesn't offer is an open world and a storyline. The rest, like races, time trails and drifs events, is all there. Luckily they didn't just copy it all. They added some twists to the races to keep it all interesting. For example, there's a "Last Man Standing" mode in wich you're out of the race once you touch the wall and also a "Drift Obliterator" mode in wich the goal isn't to score as many points as possible, but to go as fast a possible while scoring a minimum number of points each round. A nice addition to the regular races!On top of the large number of racemodes, it's also possible to spice a race up by closing a bet with a competitor. This allows you to make (sometimes large) amounts of money, even when you don't finish first. You just have to stay in front of that one other car. For some events, you won't be racing for money, but duelling for the pink slips of your car. A nice (or sometimes painful) feature here is that when you should lose your car to another driver, you might spot them driving YOUR car around. Of course, this also means you will be able to win it back by rechallenging that driver.The car lot of this game is pretty big. For starters you can only choose between the lighter models but as you rise up in rank, you'll come across supercars like Aston Martins and Corvettes. Juiced wouldn't be Juiced if you didn't have the option to tune your rides. As usual, you can adjust both the visuals and performance of your vehicle. For the visuals, like for the cars, you don't have many options at the start of the game. By winning races you can earn "Visual Unlocks" with wich you can unlock (duh!) some visual modifications. The modifications could be special doors, decalpacks and so on. Once unlocked, you can go out and use it all on your brand new ride.The editor in wich you do this is handy and easy to use, so you won't have to spend hours to create something decent.To enhance the performance of your car your have three basic packs per level. If you want to install the more advanced packs, you'll have to unlock them by doing small challenges first. This way you can choose wich packs you want and wich ones you don't want. It's just a shame that you won't be using this a lot since it's usually cheaper to sell your old car and buy a new one than to upgrade your current four-wheeled beast in order to get into a higher rank. There is one more special element and that's the "Prototype" parts. These parts give a serious performanceboost but they're only available when a car has reached it's maximum class and in you have "Prototype Unlocks" wich you can earn by winning races.So we've established that it all looks good, but you're probably wondering how these machines drive. Well, if you're not expecting to play a hyperrealistic simulator and you look at the game for the arcade racer it is, you'll find that it rides pretty smooth. It's not a tragedy if you bump into a wall or an opponent sometimes (it's even 'the way to go' in a certain mode) but on the other hand there is one small glitch concerning the tire wall. If you hit it with just a little bit of speed you're car will bounce to the other wall as if it were catapulted out of a giant slingshot. Result: from the tire wall to the other side in less then half a second. If however you can control your car a bit, you won't find it too troubling and sometimes even helpful. Something that's really good in this game is the drifting. If you are too wild, you'll end up pointless against a wall, but again, if you can control your car, you'll be drifting like the pro's.After a race the game has an original way of showing you where you can improve: the "Driver DNA", wich is determined by processing all race data. For instance you can see how cold or how wreckless you take your turns. Also, you can look up the DNA from your buddies and hire them to join your crew. In crew races, the computer will simulate their driving style according to this DNA.